Trying to clear all Age of Empires 2 campaigns on hard. This was a mistake.
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Date: December 10th, 2018 12:43 AM Author: Saffron rehab deer antler
Thanks to all the expansions, there are currently *23* separate campaigns in the game. Not campaign missions, full campaigns. That's 124 total missions and almost all of them take a half hour at minimum. Some can take 2+ hours.
I really like Age of Empires but this has basically been the only game I've played in the past 4 months as a result.
Also, if you're one of the guys who got this thanks to my trolling, save the Forgotten campaigns for last. They're both the hardest, the weirdest, and probably overall the worst, since all of them started as part of a mod rather than being designed by professionals.
(http://www.autoadmit.com/thread.php?thread_id=4152957&forum_id=2).#37380953) |
Date: December 10th, 2018 12:52 AM Author: Saffron rehab deer antler
Progress so far:
Joan of Arc 6/6
Genghis Khan 5/6
Saladin 6/6
Barbarossa 6/6
Attila the Hun 6/6
El Cid 6/6
Montezuma 6/6
Battles of the Conquerors 8/8
El Dorado 4/4
Alaric 4/4
Sforza 4/5
Bari 1/3
Dracula 5/5
Prithviraj 1/4
Battles of the Forgotten 3/8
Yodit 3/5
Sundjata 1/5
Francisco de Alameida 0/5
Tariq ibn Ziyad 2/5
Bayinnaung 4/5
Suryavarman 5/5
Gajeh Mada 2/5
Le Loi 0/5
So far the Conquerors campaigns have been on balance the best, although the Bayinnaung campaign in Rajas is also particularly good. The African campaigns are good but fucking hard on, well, Hard. The Forgotten missions have a lot of neat ideas but swing between being too easy or being brutal with an overreliance on enemies who have unlimited resources and just spam units.
(http://www.autoadmit.com/thread.php?thread_id=4152957&forum_id=2).#37380984) |
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Date: December 10th, 2018 1:02 AM Author: Saffron rehab deer antler
Very different other than the historical flavor. It's an RTS and unless you're playing on a very low difficulty, any game is going to be pretty frenetic. Civilization has a very relaxing, almost hypnotic feel much of the time.
It's also a war-focused game, there's no victory points from cultural achievements or spreading your religion or whatever.
Really, I'd say they're only alike in being strategy games set in the past.
(http://www.autoadmit.com/thread.php?thread_id=4152957&forum_id=2).#37381018) |
Date: December 10th, 2018 1:04 AM Author: Hairraiser cordovan dopamine
My very first online game was the original AOE on MSN gaming zone. Used to be a deathmatch fiend.
Do people still really play AOE 2 online?
(http://www.autoadmit.com/thread.php?thread_id=4152957&forum_id=2).#37381023) |
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Date: December 10th, 2018 1:30 AM Author: Saffron rehab deer antler
I haven't played quite a few of the major RTS games; notably I've literally never played Starcraft, Warcraft, or pretty much any RTS made after 2007 or so (unless we count Total War).
In general, AOE2 stands out for its more intense economic system. There are 4 resources and efficiently acquiring them is a critical part of the game. Rise of Nations is probably the closest in style, and clearly tries to find a middle point between AOE and Civiliation by covering all of history, having wonders with in-game effects, etc. There is a greater variety of resources needed, but otherwise economy is a more basic since villagers just endlessly harvest static resources rather than having to move around the map depleting them. So, the game is ultimately more focused on combat and tactics.
Command and Conquer is similarly way more combat focused, as you only collect one basic type of resource with basically no management involved.
Probably the closest game to AOE2 is Cossacks, which I sometimes describe as the Dragonball Z version of AOE since it follows the same basic format but is just more over the top and intense. You can research most techs over and over until you're getting resources and units at ridiculous speeds, battles can involve thousands of units, etc.
(http://www.autoadmit.com/thread.php?thread_id=4152957&forum_id=2).#37381085) |
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