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Should I devote the rest of my existence to making an Indie Game

...
passionate fighting property puppy
  04/08/26
...
Iridescent rehab
  04/08/26
...
Iridescent rehab
  04/08/26
Why not?
bateful pale halford genital piercing
  04/08/26
...
Iridescent rehab
  04/08/26
ok fine i'll do it.
passionate fighting property puppy
  04/09/26
180
bateful pale halford genital piercing
  04/09/26
...
Iridescent rehab
  04/14/26
we need a Reprieve
domesticated set legend
  04/09/26
Cr
passionate fighting property puppy
  04/09/26
...
Iridescent rehab
  04/14/26
...
stimulating rebellious tanning salon
  04/20/26
...
Iridescent rehab
  04/20/26
...
mildly autistic federal point doctorate
  04/21/26
...
Supple lay
  04/14/26
Cq
Iridescent rehab
  04/14/26
...
shimmering gunner
  04/15/26
I'm in pre-production atm, fleshing out my Dark Fantasy worl...
passionate fighting property puppy
  04/15/26
...
Iridescent rehab
  04/20/26
today I started preliminary work on my Game Engine. yes, you...
passionate fighting property puppy
  04/20/26
...
Iridescent rehab
  04/20/26
...
Supple lay
  04/20/26
...
Iridescent rehab
  04/20/26
can't claude do that lickity split
drunken pea-brained main people house
  04/20/26
I've been playing around with cursor, copilot, etc. I think ...
passionate fighting property puppy
  04/20/26
is your game an isometric real time with pause party based f...
drunken pea-brained main people house
  04/20/26
yes isometric but I haven't decided on TBS vs RTS yet. I've ...
passionate fighting property puppy
  04/20/26
rtwp is the pinnacle of human achievement
drunken pea-brained main people house
  04/20/26
you like hitting the space bar constantly and switching betw...
passionate fighting property puppy
  04/20/26
turn based games are fundamentally about turn denial, and th...
drunken pea-brained main people house
  04/20/26
I think turn based gives it more strategic depth while real ...
passionate fighting property puppy
  04/20/26
that's a myth. the "strategy" in a lot of turn ba...
drunken pea-brained main people house
  04/20/26
maybe there's a way to do it that isn't so reductive? I have...
passionate fighting property puppy
  04/20/26
FF7R is RTWP. It’s Indie.
mildly autistic federal point doctorate
  04/21/26
it's gacha
passionate fighting property puppy
  04/21/26
Why not use Unity or Godot so you can focus on the game itse...
shimmering gunner
  04/20/26
he thinks he's going to be the next john carmack
drunken pea-brained main people house
  04/20/26
I considered all the engines, but I figure I have plenty of ...
passionate fighting property puppy
  04/20/26
...
Iridescent rehab
  04/20/26
ok never mind I'm going with UE5 haha.
passionate fighting property puppy
  04/21/26
Cr, cowgod tp, Cr.
alcoholic razzle death wish
  04/20/26
Not cowgod, OYT tp. cowgod knows nothing of Engineering.
passionate fighting property puppy
  04/20/26
...
Iridescent rehab
  04/20/26
...
alcoholic razzle death wish
  04/20/26
...
Iridescent rehab
  04/20/26
wow
alcoholic razzle death wish
  04/20/26
...
Iridescent rehab
  04/20/26
...
passionate fighting property puppy
  04/20/26
...
Iridescent rehab
  04/20/26
Only if you meticulously document every step, peak, and vall...
Magenta Wrinkle Mediation
  04/20/26
...
Iridescent rehab
  04/20/26
maybe I will do this actually, if I can find a way that isn'...
passionate fighting property puppy
  04/20/26
...
Iridescent rehab
  04/20/26
God tier built-in beta community
Magenta Wrinkle Mediation
  04/20/26
Okay, I lol’d
Iridescent rehab
  04/20/26
Sounds fun. I don't remember how to actually Program anymore...
Flirting flushed hospital blood rage
  04/20/26
...
Iridescent rehab
  04/20/26
Yes, especially if it's a shitty 8-bit dungeon crawler.
Jade School
  04/20/26
*180-bit
Iridescent rehab
  04/20/26
The State of Gaming has never been more grim. What do you of...
mildly autistic federal point doctorate
  04/21/26
I'm going to shake things up with that trademark OYT ingenui...
passionate fighting property puppy
  04/22/26
You should make it a procedurally generated Roguelike. That ...
mildly autistic federal point doctorate
  04/22/26
stop Review Bombing me
passionate fighting property puppy
  04/22/26
...
mildly autistic federal point doctorate
  04/22/26


Poast new message in this thread



Reply Favorite

Date: April 8th, 2026 4:08 PM
Author: passionate fighting property puppy



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49804616)



Reply Favorite

Date: April 8th, 2026 4:22 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49804645)



Reply Favorite

Date: April 8th, 2026 5:17 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49804815)



Reply Favorite

Date: April 8th, 2026 5:32 PM
Author: bateful pale halford genital piercing

Why not?

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49804867)



Reply Favorite

Date: April 8th, 2026 5:33 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49804871)



Reply Favorite

Date: April 9th, 2026 10:27 AM
Author: passionate fighting property puppy

ok fine i'll do it.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49806263)



Reply Favorite

Date: April 9th, 2026 1:46 PM
Author: bateful pale halford genital piercing

180

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49806658)



Reply Favorite

Date: April 14th, 2026 6:10 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49817592)



Reply Favorite

Date: April 9th, 2026 10:37 AM
Author: domesticated set legend

we need a Reprieve

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49806277)



Reply Favorite

Date: April 9th, 2026 1:48 PM
Author: passionate fighting property puppy

Cr

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49806665)



Reply Favorite

Date: April 14th, 2026 6:10 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49817593)



Reply Favorite

Date: April 20th, 2026 7:17 PM
Author: stimulating rebellious tanning salon



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830400)



Reply Favorite

Date: April 20th, 2026 9:24 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830748)



Reply Favorite

Date: April 21st, 2026 6:59 PM
Author: mildly autistic federal point doctorate



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49832838)



Reply Favorite

Date: April 14th, 2026 6:12 PM
Author: Supple lay



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49817598)



Reply Favorite

Date: April 14th, 2026 6:12 PM
Author: Iridescent rehab

Cq

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49817599)



Reply Favorite

Date: April 15th, 2026 8:46 AM
Author: shimmering gunner



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49818849)



Reply Favorite

Date: April 15th, 2026 8:47 AM
Author: passionate fighting property puppy

I'm in pre-production atm, fleshing out my Dark Fantasy world



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49818852)



Reply Favorite

Date: April 20th, 2026 6:23 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830207)



Reply Favorite

Date: April 20th, 2026 6:22 PM
Author: passionate fighting property puppy

today I started preliminary work on my Game Engine. yes, you heard me right. I am trying to build a custom Game Engine in Rust. Why the fuck not.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830201)



Reply Favorite

Date: April 20th, 2026 6:23 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830209)



Reply Favorite

Date: April 20th, 2026 6:24 PM
Author: Supple lay



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830212)



Reply Favorite

Date: April 20th, 2026 6:25 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830224)



Reply Favorite

Date: April 20th, 2026 6:25 PM
Author: drunken pea-brained main people house

can't claude do that lickity split

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830220)



Reply Favorite

Date: April 20th, 2026 6:27 PM
Author: passionate fighting property puppy

I've been playing around with cursor, copilot, etc. I think it will be more useful in the game logic stage but for low level systems programming it doesn't seem "there" yet. maybe I just need to hone my prompts, idk yet.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830233)



Reply Favorite

Date: April 20th, 2026 6:35 PM
Author: drunken pea-brained main people house

is your game an isometric real time with pause party based fantasy computer role playing game? if so, i'm interested in funding your development efforts

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830257)



Reply Favorite

Date: April 20th, 2026 6:48 PM
Author: passionate fighting property puppy

yes isometric but I haven't decided on TBS vs RTS yet. I've heard turn based is actually more difficult to develop and I remember RTwP kind of sucking most of the time iirc.



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830293)



Reply Favorite

Date: April 20th, 2026 6:51 PM
Author: drunken pea-brained main people house

rtwp is the pinnacle of human achievement

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830306)



Reply Favorite

Date: April 20th, 2026 6:55 PM
Author: passionate fighting property puppy

you like hitting the space bar constantly and switching between char actions/profiles? idk I don't hate it but seems not functionally different from turn-based, just a bit more frantic.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830329)



Reply Favorite

Date: April 20th, 2026 7:01 PM
Author: drunken pea-brained main people house

turn based games are fundamentally about turn denial, and this makes them too "gamey". strategy always boils down to "sorry champ, but you don't get to play".

rtwp is superior because everyone acts simultaneously

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830347)



Reply Favorite

Date: April 20th, 2026 7:09 PM
Author: passionate fighting property puppy

I think turn based gives it more strategic depth while real time leans towards twitchy/reflex game loops

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830362)



Reply Favorite

Date: April 20th, 2026 7:23 PM
Author: drunken pea-brained main people house

that's a myth. the "strategy" in a lot of turn based crpgs is just "cc the next guy in the turn order"

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830419)



Reply Favorite

Date: April 20th, 2026 7:31 PM
Author: passionate fighting property puppy

maybe there's a way to do it that isn't so reductive? I have kind of a unique idea where magic is a debilitating and self-destructive action that forces you to cost/benefit analyze, and every time you use it corrupts and degrades you physically. would probably be tough to implement as real time but not sure atm.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830447)



Reply Favorite

Date: April 21st, 2026 7:00 PM
Author: mildly autistic federal point doctorate

FF7R is RTWP. It’s Indie.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49832845)



Reply Favorite

Date: April 21st, 2026 7:02 PM
Author: passionate fighting property puppy

it's gacha

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49832850)



Reply Favorite

Date: April 20th, 2026 6:27 PM
Author: shimmering gunner

Why not use Unity or Godot so you can focus on the game itself?

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830235)



Reply Favorite

Date: April 20th, 2026 6:34 PM
Author: drunken pea-brained main people house

he thinks he's going to be the next john carmack

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830256)



Reply Favorite

Date: April 20th, 2026 6:50 PM
Author: passionate fighting property puppy

I considered all the engines, but I figure I have plenty of time and none of them are tailored to what I want to do, plus I'd have to worry about licensing and revenue cuts when my Game inevitably becomes a smash success and intellectual darling.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830301)



Reply Favorite

Date: April 20th, 2026 7:32 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830451)



Reply Favorite

Date: April 21st, 2026 6:28 PM
Author: passionate fighting property puppy

ok never mind I'm going with UE5 haha.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49832775)



Reply Favorite

Date: April 20th, 2026 6:24 PM
Author: alcoholic razzle death wish

Cr, cowgod tp, Cr.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830210)



Reply Favorite

Date: April 20th, 2026 6:24 PM
Author: passionate fighting property puppy

Not cowgod, OYT tp. cowgod knows nothing of Engineering.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830215)



Reply Favorite

Date: April 20th, 2026 6:25 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830222)



Reply Favorite

Date: April 20th, 2026 6:26 PM
Author: alcoholic razzle death wish



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830230)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830315)



Reply Favorite

Date: April 20th, 2026 6:26 PM
Author: alcoholic razzle death wish

wow

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830229)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830309)



Reply Favorite

Date: April 20th, 2026 7:17 PM
Author: passionate fighting property puppy



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830397)



Reply Favorite

Date: April 20th, 2026 7:31 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830449)



Reply Favorite

Date: April 20th, 2026 6:31 PM
Author: Magenta Wrinkle Mediation

Only if you meticulously document every step, peak, and valley here for your XO bros

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830248)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830312)



Reply Favorite

Date: April 20th, 2026 7:19 PM
Author: passionate fighting property puppy

maybe I will do this actually, if I can find a way that isn't loathsomely tedious. we could have like a little xo studio going.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830409)



Reply Favorite

Date: April 20th, 2026 7:32 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830450)



Reply Favorite

Date: April 20th, 2026 7:33 PM
Author: Magenta Wrinkle Mediation

God tier built-in beta community

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830452)



Reply Favorite

Date: April 20th, 2026 8:12 PM
Author: Iridescent rehab

Okay, I lol’d

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830543)



Reply Favorite

Date: April 20th, 2026 6:37 PM
Author: Flirting flushed hospital blood rage

Sounds fun. I don't remember how to actually Program anymore, it's 120

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830263)



Reply Favorite

Date: April 20th, 2026 6:53 PM
Author: Iridescent rehab



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830313)



Reply Favorite

Date: April 20th, 2026 9:26 PM
Author: Jade School

Yes, especially if it's a shitty 8-bit dungeon crawler.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830753)



Reply Favorite

Date: April 20th, 2026 9:45 PM
Author: Iridescent rehab

*180-bit

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49830791)



Reply Favorite

Date: April 21st, 2026 7:02 PM
Author: mildly autistic federal point doctorate

The State of Gaming has never been more grim. What do you offer?

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49832849)



Reply Favorite

Date: April 22nd, 2026 7:41 AM
Author: passionate fighting property puppy

I'm going to shake things up with that trademark OYT ingenuity.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49833753)



Reply Favorite

Date: April 22nd, 2026 7:43 AM
Author: mildly autistic federal point doctorate

You should make it a procedurally generated Roguelike. That way, no matter how many times you play it it’ll never be The Same.

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49833754)



Reply Favorite

Date: April 22nd, 2026 7:46 AM
Author: passionate fighting property puppy

stop Review Bombing me

(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49833755)



Reply Favorite

Date: April 22nd, 2026 7:39 AM
Author: mildly autistic federal point doctorate



(http://www.autoadmit.com/thread.php?thread_id=5855102&forum_id=2/#49833752)