Super Mario Sunshine was a __________
| lsd | 05/24/26 | | Billy Buttnut | 05/24/26 | | lex | 05/24/26 | | Emilio Estevez circa 2032 | 05/25/26 | | Emilio Estevez circa 2032 | 05/25/26 | | cowgod | 05/25/26 |
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Date: May 25th, 2026 2:59 PM Author: Emilio Estevez circa 2032
Also makes me really want to buy a Switch 2 just to finally play Galaxy more in depth and/or get to know Mommy Rosalina more in depth because I was in high school when it came out and didn't do much serious gaming then, LJL at me in retrospect because serious gaming is 180
(full disclosure: I haven't actually done any serious gaming since the Gamecube / Xbox / PS2 / Dreamcast / Frutiger Aero era but I'd like to think that reading about it on Autoadmit and watching youtube video essays counts for something)
(http://www.autoadmit.com/thread.php?thread_id=5868808&forum_id=2/#49900141) |
Date: May 25th, 2026 3:06 PM Author: cowgod
Very few 2000s games do anything for me. It’s all subjective. But they’re fucking Games. The first time you innovate something, or an exceptional iteration of that, is a valuable thing…. And a lot of gamers legitimately don’t “get” this. Nintendo does. Even when they falter they still know. Miyamoto himself mentioned something was “missing” from Zelda TP. Because it’s not really much of an iteration at all. And that’s how I feel about many shitcube games: Wave Race, Mario Kart, Star Fox, Mario, Zelda were all better on N64. Not “better for their time.” BETTER. This is totally unacceptable and is why the console failed. Subjectively also hated Prime btw.
One YouTube Loser made an incisive video on something recently where he said gamers are basically ADHD or autistic. The latter really like shit like pokemon where its The Same. I put Mario Sunshine on that category on some ways even though it tries to be a little different from 64.
(http://www.autoadmit.com/thread.php?thread_id=5868808&forum_id=2/#49900151) |
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