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Cowgod, this company curates video game history

https://www.bitmapbooks.com/collections/all-books/products/n...
excitant knife whorehouse
  02/20/26
That’s kinda neat actually
out-of-control corner double fault
  02/20/26
If the Foreword is by David Doak then we all know what to ex...
Big chocolate azn
  02/21/26
"And every one of those profiles is written by a develo...
out-of-control corner double fault
  02/21/26
Most 90s western devs aren’t alive atm. Andy O’N...
Big chocolate azn
  02/21/26
...
out-of-control corner double fault
  02/21/26
Nintendo’s Dream Team, btw, was actually a nightmare
Big chocolate azn
  02/21/26
https://www.ign.com/articles/1997/10/14/midway-dream-or-nigh...
Big chocolate azn
  02/21/26
lol harsh
out-of-control corner double fault
  02/21/26
It’s really uncanny how much shit they were getting co...
Big chocolate azn
  02/21/26
I didn’t even know for the most part. I was happily en...
out-of-control corner double fault
  02/21/26
Here’s Howard Lincoln in response to a 1997 cover stor...
Big chocolate azn
  02/21/26
https://i.redd.it/503ems0rsykg1.jpeg
Big chocolate azn
  02/21/26
“ Some of the major players included: Rare, LucasArts,...
Big chocolate azn
  02/21/26


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Date: February 20th, 2026 8:23 PM
Author: excitant knife whorehouse

https://www.bitmapbooks.com/collections/all-books/products/n64-a-visual-compendium

400+ page book on N64

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49683930)



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Date: February 20th, 2026 9:30 PM
Author: out-of-control corner double fault

That’s kinda neat actually

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49684017)



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Date: February 21st, 2026 3:41 PM
Author: Big chocolate azn

If the Foreword is by David Doak then we all know what to expect. A whole lot of westerners with no inside understanding of Nintendo.

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685389)



Reply Favorite

Date: February 21st, 2026 8:52 PM
Author: out-of-control corner double fault

"And every one of those profiles is written by a developer involved in the game, or a game journalist with a deep connection with the N64."

I wonder which it is weighted towards...

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685863)



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Date: February 21st, 2026 9:11 PM
Author: Big chocolate azn

Most 90s western devs aren’t alive atm. Andy O’Neil is dead and Gen X. Joe Miller left us all too soon. Then there’s countless more Gen Xers such as Michael John Matsch, Ryan Brant, Jim Mackonochie, Mark Adams, Paul Steed, Jeremy Soule, Erik Bethke, Hal Milton, Daniel Cook, and Keith Zabalaoui. It’s hard to write about anything when you’re dead fwiw. Life is meaningless btw

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685880)



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Date: February 21st, 2026 9:36 PM
Author: out-of-control corner double fault



(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685924)



Reply Favorite

Date: February 21st, 2026 9:41 PM
Author: Big chocolate azn

Nintendo’s Dream Team, btw, was actually a nightmare

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685930)



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Date: February 21st, 2026 9:46 PM
Author: Big chocolate azn

https://www.ign.com/articles/1997/10/14/midway-dream-or-nightmare

“ The bizarre fact (at least in some cases) is that each of these games sold ridiculously well, at least here in the U.S. Why? It could be credited to the lack of games on Nintendo 64. Each game that comes out is damn near a gift from God and starving N64 owners have been all too eager to gobble”

“ An example: War Gods did very well on Nintendo 64. For PlayStation, however, it might as well have never released. Throw a cracker to a starving child and watch him devour it. A child with a full stomach, however, may need something a little less bland to excite his taste-buds.”

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685938)



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Date: February 21st, 2026 9:52 PM
Author: out-of-control corner double fault

lol harsh

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685959)



Reply Favorite

Date: February 21st, 2026 9:54 PM
Author: Big chocolate azn

It’s really uncanny how much shit they were getting compared to now. Goldeneye had just come out. Lol.

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685965)



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Date: February 21st, 2026 10:17 PM
Author: out-of-control corner double fault

I didn’t even know for the most part. I was happily ensconced in the N64’s library, which I guess was mostly OoT and Goldeneye

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49686009)



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Date: February 21st, 2026 10:21 PM
Author: Big chocolate azn

Here’s Howard Lincoln in response to a 1997 cover story titled: “Something is Wrong with Nintendo 64”

https://m.youtube.com/watch?v=Lj8Khw3e-e4



(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49686014)



Reply Favorite

Date: February 21st, 2026 10:24 PM
Author: Big chocolate azn

https://i.redd.it/503ems0rsykg1.jpeg

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49686015)



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Date: February 21st, 2026 9:48 PM
Author: Big chocolate azn

“ Some of the major players included: Rare, LucasArts, Acclaim, Electronic Arts, Virgin, and, of course, Midway (which then, incidentally, was still going by the name Williams). Many were skeptical, dubbing Nintendo's cream of the crop "The Nightmare Team," pointing an accusing finger at Midway in particular and its library of games”

(http://www.autoadmit.com/thread.php?thread_id=5836826&forum_id=2...id#49685944)