Impossible to play a non-combat specialist in Skyrim
| smoky histrionic chapel kitty cat | 05/13/24 | | arousing rambunctious den | 05/13/24 | | exhilarant filthpig | 05/13/24 | | Thriller bbw market | 05/13/24 | | smoky histrionic chapel kitty cat | 05/13/24 | | exhilarant filthpig | 05/13/24 | | underhanded khaki cruise ship | 05/13/24 | | vengeful electric furnace | 05/13/24 |
Poast new message in this thread
Date: May 13th, 2024 11:06 AM Author: vengeful electric furnace
this is why difficulty scaling based on level is flame. either the game becomes too easy if you build optimally or the game locks any build outside of the optimal builds unusable.
it also ruins any sense of progress. enemies should go from impossible to beatable to trivial in different areas so you get a sense of your character growing. if all the worlds enemies are scaled to your level everything feels stagnant.
(http://www.autoadmit.com/thread.php?thread_id=5528043&forum_id=2...id#47657583) |
|
|