\
  The most prestigious law school admissions discussion board in the world.
BackRefresh Options Favorite

Why was Goldeneye popular on the N64 but not Perfect Dark?

Everyone played Goldeneye on the N64, which retroactively wo...
;;;.;,;...;..;;.,,,,.,.;.;.,.;..;.
  03/19/26
Losers and Scumbags couldn't afford the N64 Expansion Pack ...
Diamond Dallas Chad
  03/19/26
Majora's Mask and Donkey Kong 64 also required it and they w...
;;;.;,;...;..;;.,,,,.,.;.;.,.;..;.
  03/20/26
Didn't it come with some game
KPop Semen Hunter
  03/20/26
I think it came with that Rogue Squadron Game
michael doodikoff
  03/21/26
it didn't iirc but that game benefited a lot from it. it was...
cowgod
  03/21/26
https://gamefaqs.gamespot.com/boards/916387-nintendo-64/7954...
cowgod
  03/20/26
...
TURD SANDWICH
  03/21/26
if you started jabbering about Perfect Dark and playing agai...
nude mullah
  03/20/26
Little do these people know they’re playing partially ...
cowgod
  03/20/26
By the time perfect dark was out we had half life on pc plus...
KPop Semen Hunter
  03/20/26
This is cr
.;:..;:.;.:.;.,,,..,.:,.;....;,;;;..;,..,,.,,....,
  03/20/26
System Link was getting a lot bigger during this time. my bu...
cowgod
  03/21/26
Perfect Dark was just Goldeneye without the cool Bond shit, ...
cooked unc
  03/20/26
...
JJC (retired)
  03/20/26
That game sucked so much
Must Poast Always
  03/20/26
TWINE was on N64 too and I have very fond memories of playin...
woah
  03/20/26
The PlayStation TWINE was a horrible single player only game...
Must Poast Always
  03/20/26
Oh that's terrible, the campaign on N64 was enjoyable to me ...
woah
  03/20/26
alien resurrection for PS1 was the premier console fps of th...
cowgod
  03/21/26
PS1 didn't start with dual analog which is why it lost the g...
woah
  03/21/26
100,000,000k units shipped, champ
cowgod
  03/21/26
Nobody cares about numbers, everyone remembers the cultural ...
woah
  03/21/26
NightFire was great, it just wasn't GoldenEye level of great...
Game Gear Battery Holocaust
  03/20/26
It had a short haired female protagonist. You’re suppo...
cowgod
  03/20/26
...
CriminalConversation
  03/20/26
Xbox was never in it this gen
Diamond Dallas Chad
  03/20/26
N64 was doomed the moment it decided to use cartridges when ...
Game Gear Battery Holocaust
  03/20/26
This is reductive af imho. The N64 is a cut-down Silicon Gra...
cowgod
  03/21/26
chatgpt
KPop Semen Hunter
  03/21/26
it's all fucking true imho
cowgod
  03/21/26
Goldeneye was social
Sex & Love Addict
  03/20/26
...
cowgod
  03/20/26
Got into Time Splitters is that related?
fairy knight
  03/20/26
Only Low Losers played timesplitters. You had Halo and CS to...
cowgod
  03/20/26
Which clique(s) gravitated toward Sim Cities versus Command ...
JJC (retired)
  03/20/26
Band kids
KPop Semen Hunter
  03/20/26
Simcity is liberal arts/Losers. C&C /RTS are Nerds
cowgod
  03/20/26
I didn’t play some of those, mainly due to some prior ...
fairy knight
  03/20/26
Everyone wants to be James bond Not some slime pit
tancredi marchiolo
  03/20/26
Level design was a lot better in goldeneye. Perfect dark had...
LathamTouchedMe
  03/21/26
this is wrong. first of all you're right that the levels kin...
cowgod
  03/21/26
The World is not Enough on n64 had Bond and all the characte...
LathamTouchedMe
  03/21/26
I just played the decompiled perfect dark port on PC this mo...
cowgod
  03/21/26
Bond is cool, girl with a gun not so much. I loved the Hacie...
United Negro Coffin Fund
  03/21/26
Seems not relevant now but Bond was very cool at the time.
Die Hard 2: Die Harder
  03/21/26
Daniel Craig might've Ruined Bond. He's Gen X. and 5`10``. r...
cowgod
  03/21/26
I think the problems were: (i) it came out 3 years later...
........,,,,,,......,.,.,.,,,,,,,,,,
  03/21/26


Poast new message in this thread



Reply Favorite

Date: March 19th, 2026 5:11 PM
Author: ;;;.;,;...;..;;.,,,,.,.;.;.,.;..;.


Everyone played Goldeneye on the N64, which retroactively won the gen btw, but half these people don’t know about Perfect Dark.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49756200)



Reply Favorite

Date: March 19th, 2026 5:21 PM
Author: Diamond Dallas Chad

Losers and Scumbags couldn't afford the N64 Expansion Pack

https://gamefaqs.gamespot.com/boards/198275-perfect-dark/57132231

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49756236)



Reply Favorite

Date: March 20th, 2026 1:36 PM
Author: ;;;.;,;...;..;;.,,,,.,.;.;.,.;..;.


Majora's Mask and Donkey Kong 64 also required it and they were popular

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757675)



Reply Favorite

Date: March 20th, 2026 1:48 PM
Author: KPop Semen Hunter

Didn't it come with some game

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757717)



Reply Favorite

Date: March 21st, 2026 9:45 AM
Author: michael doodikoff

I think it came with that Rogue Squadron Game

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758956)



Reply Favorite

Date: March 21st, 2026 10:10 AM
Author: cowgod

it didn't iirc but that game benefited a lot from it. it was playable without it but didn't look good.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758974)



Reply Favorite

Date: March 20th, 2026 2:26 PM
Author: cowgod

https://gamefaqs.gamespot.com/boards/916387-nintendo-64/79549524

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757818)



Reply Favorite

Date: March 21st, 2026 9:48 AM
Author: TURD SANDWICH ( )



(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758958)



Reply Favorite

Date: March 20th, 2026 9:56 AM
Author: nude mullah

if you started jabbering about Perfect Dark and playing against the bots in multiplayer, you would self-out as a Loser playing by yourself. ask me how i know.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757073)



Reply Favorite

Date: March 20th, 2026 2:33 PM
Author: cowgod

Little do these people know they’re playing partially against bots on COD when people drop imho.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757847)



Reply Favorite

Date: March 20th, 2026 1:40 PM
Author: KPop Semen Hunter

By the time perfect dark was out we had half life on pc plus dreamcast games and I remember smash bros being the better local multiplayer pick. I think people were tiring of 15 fps split screen controller fps gaming

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757692)



Reply Favorite

Date: March 20th, 2026 2:23 PM
Author: .;:..;:.;.:.;.,,,..,.:,.;....;,;;;..;,..,,.,,....,


This is cr

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757804)



Reply Favorite

Date: March 21st, 2026 10:36 AM
Author: cowgod

System Link was getting a lot bigger during this time. my buddy used to have games in his Bonus Room with multiple PS1s and multiple TVs. another buddy was doing LAN parties.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759006)



Reply Favorite

Date: March 20th, 2026 1:50 PM
Author: cooked unc

Perfect Dark was just Goldeneye without the cool Bond shit, no point in it.

I think there was a Playstation The World Is Not Enough game that some people naively thought we be good that fell on its face

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757722)



Reply Favorite

Date: March 20th, 2026 5:30 PM
Author: JJC (retired)



(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758320)



Reply Favorite

Date: March 20th, 2026 5:31 PM
Author: Must Poast Always (No Future)

That game sucked so much

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758322)



Reply Favorite

Date: March 20th, 2026 5:41 PM
Author: woah (hitler did nothing wrong)

TWINE was on N64 too and I have very fond memories of playing it on local multiplayer, I'm sure you're thinking of SPS nightfire

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758340)



Reply Favorite

Date: March 20th, 2026 5:46 PM
Author: Must Poast Always (No Future)

The PlayStation TWINE was a horrible single player only game

I’m very fond of Nightfire multiplayer although the single player campaign was meh

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758347)



Reply Favorite

Date: March 20th, 2026 5:48 PM
Author: woah (hitler did nothing wrong)

Oh that's terrible, the campaign on N64 was enjoyable to me but I can see PlayStation controls and graphics messing that up. Of course the multiplayer was the main attraction too.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758351)



Reply Favorite

Date: March 21st, 2026 10:11 AM
Author: cowgod

alien resurrection for PS1 was the premier console fps of that gen actually. nothing wrong with ps1 controls. dual analog, champ.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758976)



Reply Favorite

Date: March 21st, 2026 2:05 PM
Author: woah (hitler did nothing wrong)

PS1 didn't start with dual analog which is why it lost the gen. N64 analog was a game changer.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759490)



Reply Favorite

Date: March 21st, 2026 2:27 PM
Author: cowgod

100,000,000k units shipped, champ

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759547)



Reply Favorite

Date: March 21st, 2026 3:47 PM
Author: woah (hitler did nothing wrong)

Nobody cares about numbers, everyone remembers the cultural impact. PS1 had Z.E.R.O. everyone has fond memories of Mario kart, GoldenEye, and DK64

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759708)



Reply Favorite

Date: March 20th, 2026 6:23 PM
Author: Game Gear Battery Holocaust

NightFire was great, it just wasn't GoldenEye level of greatnest

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758431)



Reply Favorite

Date: March 20th, 2026 2:18 PM
Author: cowgod

It had a short haired female protagonist. You’re supposed to pretend she doesn’t have short hair or something. She looks like Jamie Lynn Curtis.

It was an ambitious game in some ways but the actual campaign is nothing special.

Any and all good will for n64 died in a slow fade after OOT’s release. It was competitive with PS1 early on but then just fell way way behind in 99 kind of like Xbox on the current gen.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757788)



Reply Favorite

Date: March 20th, 2026 5:05 PM
Author: CriminalConversation



(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758265)



Reply Favorite

Date: March 20th, 2026 5:39 PM
Author: Diamond Dallas Chad

Xbox was never in it this gen

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758335)



Reply Favorite

Date: March 20th, 2026 6:25 PM
Author: Game Gear Battery Holocaust

N64 was doomed the moment it decided to use cartridges when every other system was using CD's

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758434)



Reply Favorite

Date: March 21st, 2026 10:56 AM
Author: cowgod

This is reductive af imho. The N64 is a cut-down Silicon Graphics pipeline where you author the graphics front end in microcode on the RSP, schedule your own DMA against high-bandwidth but finicky RDRAM, and feed a z-buffered, perspective-correct rasterizer that expects you not to starve it. the cartridge isn’t the story, it’s a deterministic, memory-mapped, low-latency bus that lets you page world data in kilobyte slices with predictable timing which is something optical drives of the era simply cannot do without hiding it behind loads. what separated outcomes was whether a studio could operate a software-defined pipeline under tight memory. the teams that could produced contiguous worlds and stable 3D with minimal I/O theatrics; the teams that couldn’t preferred CD systems that trade control for bulk content.

Without Cartridges, you strip out what made it distinct. the system was built around immediacy and cartridges enabled that. swap in a CD drive and now you’re dealing with delays, buffering, and load-hiding tricks, so instead of tightening the experience you just make it feel like a worse PlayStation with bigger assets. more storage doesn’t fix the core tradeoffs. A CD-N64 is still a hard target because the difficulty is architectural, not media. you’re still feeding a microcode-driven front end and explicitly scheduling DMA against RDRAM; now you’ve just introduced optical I/O latency on top, so you’re buffering around seeks while trying not to stall the RSP/RDP pipeline. compared to the PlayStation, which offers a simpler, more fixed path, you’re still writing closer to the metal and paying for mistakes in stalls. and for 2D it’s still a mismatch. there’s no rich sprite pipeline; everything is textured quads through the 3D path with tiny TMEM and tight RAM. ports like SOTN, xenogears, X-Men vs. Street Fighter, or Mega Man X4 still require reworking asset formats, streaming, and rendering. more disc space doesn’t remove that friction. and I say this as someone who has been critical of Nintendo in the past.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759033)



Reply Favorite

Date: March 21st, 2026 11:38 AM
Author: KPop Semen Hunter

chatgpt

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759088)



Reply Favorite

Date: March 21st, 2026 2:27 PM
Author: cowgod

it's all fucking true imho

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759546)



Reply Favorite

Date: March 20th, 2026 2:25 PM
Author: Sex & Love Addict

Goldeneye was social

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49757812)



Reply Favorite

Date: March 20th, 2026 5:27 PM
Author: cowgod



(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758315)



Reply Favorite

Date: March 20th, 2026 5:32 PM
Author: fairy knight

Got into Time Splitters is that related?

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758323)



Reply Favorite

Date: March 20th, 2026 5:35 PM
Author: cowgod

Only Low Losers played timesplitters. You had Halo and CS to choose from. You made your bed.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758329)



Reply Favorite

Date: March 20th, 2026 5:45 PM
Author: JJC (retired)

Which clique(s) gravitated toward Sim Cities versus Command and Conquers?

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758344)



Reply Favorite

Date: March 20th, 2026 5:48 PM
Author: KPop Semen Hunter

Band kids

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758352)



Reply Favorite

Date: March 20th, 2026 6:34 PM
Author: cowgod

Simcity is liberal arts/Losers. C&C /RTS are Nerds

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758454)



Reply Favorite

Date: March 20th, 2026 6:41 PM
Author: fairy knight

I didn’t play some of those, mainly due to some prior stuff on this site called Heat.net

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758473)



Reply Favorite

Date: March 20th, 2026 6:42 PM
Author: tancredi marchiolo

Everyone wants to be James bond

Not some slime pit

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758476)



Reply Favorite

Date: March 21st, 2026 9:27 AM
Author: LathamTouchedMe

Level design was a lot better in goldeneye. Perfect dark had some cool levels near the beginning but the second half maps were way way too large. It became tedious. Quick gun battles with tons of enemies in tight spaces are what made Goldeneye great and perfect dark sacrificed that for better graphics and larger spaces. That left less compute power for enemies on screen. Blood splatter was cool but aliens were boring enemies. Perfect dark’s extra features were cool (gun range, secondary weapon feature) but these are really minor elements compared to level design.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49758942)



Reply Favorite

Date: March 21st, 2026 10:28 AM
Author: cowgod

this is wrong. first of all you're right that the levels kind of sucked. but goldeneye had a couple of huge levels too with Severnaya. and if Streets were a perfect dark level where you drove an alien vehicle instead of a tank we'd probably be like "this sucks."

with that said, contemporaneously as an n64 kid, perfect dark was like "wow they have Voices, it's like PS1, Cartridges may have hope after all," plus high res graphics, black president so it was popular with Liberals like you. it was probably the most Liberal N64 game.

second whenever anyone discusses the goldeneye vs perfect dark question they're talking about the multiplayer. if you count all of the people who played goldeneye multiplayer for 25+ hours, a minority % actually owned and beat the game or spent any significant amount of time on single player. perfect dark had better multiplayer on paper but it was marginally better. there was no reason to switch. and the Scumbags who played goldeneye didn't want to play as a short haired Woman or an alien.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759000)



Reply Favorite

Date: March 21st, 2026 10:56 AM
Author: LathamTouchedMe

The World is not Enough on n64 had Bond and all the characters from the movie and it sucked compared to goldeneye. Kind of silly to make this a lib vs con thing. Even the long levels in goldeneye were way smaller than perfect dark. Level design applies to multiplayer. Levels were too big in perfect dark. Better graphics also meant fewer enemies on screen which killed the fun gunfights in single player. The second half of perfect dark had levels that were 5x longer than goldeneye.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759032)



Reply Favorite

Date: March 21st, 2026 11:15 AM
Author: cowgod

I just played the decompiled perfect dark port on PC this month. the level after Air Force One crashes is big. there are a few big levels but not as many as you're remembering. others are pretty small. there's one on board air force one that's small. there are levels indoors in corridors and basements. there's a submarine level. The Area 51 level is big but it's all corridors, you can't really get lost in it too badly.

The late game levels with the aliens kind of suck. I mean they feel like some shit from a Quake or Turok game but not quite that shitty.

Anyway you're way overemphasizing the single player in any event. the single player was something you did in one shot like 5 hours by yourself. If you had fuck all to do and were alone you tried for the higher difficulties and cheats. But when people talk about 'goldeneye vs perfect dark' they are talking about the multiplayer. if you were a Loser with Loser Friends you put in like 25-100x more time into the multiplayer. thats what people are talking about. You were some sort of Liberal Only Child living in a Brownstone or a Tenement or something.



(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759051)



Reply Favorite

Date: March 21st, 2026 10:33 AM
Author: United Negro Coffin Fund

Bond is cool, girl with a gun not so much. I loved the Hacienda level though.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759003)



Reply Favorite

Date: March 21st, 2026 10:39 AM
Author: Die Hard 2: Die Harder

Seems not relevant now but Bond was very cool at the time.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759008)



Reply Favorite

Date: March 21st, 2026 11:16 AM
Author: cowgod

Daniel Craig might've Ruined Bond. He's Gen X. and 5`10``. really he seems like he might not even be 5`10```.

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759053)



Reply Favorite

Date: March 21st, 2026 3:53 PM
Author: ........,,,,,,......,.,.,.,,,,,,,,,,


I think the problems were:

(i) it came out 3 years later - which is a lot of time. if you played it in sophomore year of high school with your friends, everyone was in college when the sequel came out

(ii) it's not a direct sequel - so there's a bit of a learning curve. it's not like mario kart where you can just pick it up console to console and use your favorite character doing basically the same strategy

(iii) Halo comes out a year later and people just play that

(http://www.autoadmit.com/thread.php?thread_id=5847643&forum_id=2...id.#49759716)