GTA Online has 10 million active weekly users and makes $500m per year
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Date: April 14th, 2026 5:45 PM Author: Red Tank
Is it all brown Mesoamericans who play it or what
That shit is a mystery to me
(http://www.autoadmit.com/thread.php?thread_id=5857072&forum_id=2...id.#49817527) |
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Date: April 14th, 2026 5:51 PM Author: hilarious jap laser beams
its biggest revenue streams come from the US, the UK, Germany, Australia, France, Canada, Netherlands, Switzerland, Italy, and Spain, in that order. per capita, the userbase/spending champion is australia.
this data comes from a third-party firm that got hacked, and not from rockstar games themselves.
(http://www.autoadmit.com/thread.php?thread_id=5857072&forum_id=2...id.#49817539) |
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Date: April 14th, 2026 8:13 PM Author: hilarious jap laser beams
one of the in-game BMX bicycle models had broken physics on release. with practice, players could ride it off of certain angled surfaces and tilt it on its side in such a way that it could glide extremely long distances.
this was patched, but the game's BMX bikers complained, so the developers repealed the patch. the BMX bike is actually the quickest way to finish some of the game's weekly 'time trials,' though not many people use it for that purpose, since it does take some effort to learn how to use the glitch without immediately crashing.
(http://www.autoadmit.com/thread.php?thread_id=5857072&forum_id=2...id.#49817920)
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Date: April 16th, 2026 7:27 PM Author: hilarious jap laser beams
GTAO, structurally, is a bundle of hundreds of different mini-games and missions crammed together into a common framework. this leads to a lot of bizarre incidents. for example, earlier this year, the game added a new type of properties (mansions) for players to purchase.
the mansions themselves were added to areas of the game map which had previously been unoccupied. however, different areas of the map have different spawn points for the in-game animals. in this case, one of the mansions was placed on top of a spawning area for rabbits.
the spawn was not removed, which meant that the rabbits spawned in, the game's hit detection killed the rabbits (because a mansion was sitting on top of them), and played the rabbit death sound effect, which is a high-pitched squealing noise.
then the respawn timer would kick in, and the rabbits would spawn again in a few seconds, repeating the cycle. this meant that players visiting their mansions would be greeted by the sound of a bunch of rabbits being killed over and over again.
this was not patched for a few weeks.
(http://www.autoadmit.com/thread.php?thread_id=5857072&forum_id=2...id.#49822200) |
Date: April 14th, 2026 6:58 PM Author: razzmatazz field
PC Engineers made an entire other online GTA world and Rockstar ended up buying them or something:
https://fivem.net/
(http://www.autoadmit.com/thread.php?thread_id=5857072&forum_id=2...id.#49817753) |
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